spacer.png, 0 kB





Lost Password?
No account yet? Register

spacer.png, 0 kB
spacer.png, 0 kB
Home arrow Blog
A blog of all sections with no images
SBEmu Public Test Weekend - September 3rd PDF Print E-mail
Written by Gank   
Tuesday, 31 August 2010

Everyone's favorite PvP game is drawing another breath of life! The SBEmu team is planning for a preview weekend of killshots and gravestones, starting September 3rd.

"Unfortunately there has been a setback that delayed the public preview preparations by about one week. This particular issue dealt with the QuadTree movement system and was related to the work on mob AI and patrolling. Several work-arounds have been tested and things are starting to move in the right direction again, but substantial testing and preparation time was lost. In an effort to provide a better experience the difficult decision to delay the preview by one week was made. The preview will now be from September 3rd to September 10th.

Between now and September 3rd there is the possibility of a public stress test to help us test various fixes and prepare for the preview. Information about any tests will be posted prior to when they occur in the event that any do, please continue to check back for the latest information.

The team sincerely apologizes for any inconvenience this has caused anyone, we wouldn't move the date back unless there were no other option. Having the preview on August 27th, as originally planned, would result in an inadequate experience at best. We must balance our concerns for timeliness and quality, and this is one instance where quality cannot be sacrificed for the sake of remaining on schedule."

Read more at the SBEmu site

 
Ministry of Chaos has landed in Hyboria PDF Print E-mail
Written by Drakkyn   
Friday, 06 June 2008

Greetings Hyborians!  

Ministry of Chaos is a Evil/Chaos Role-play PvP based guild with a 'pirate democracy' governmental rule. Emphasis will be placed on Guild vs. Guild (GvG) based combat for the purpose of increasing guild power instead of Random Player Killing (RPKing). There will be plenty of opportunities to test one's wit and steel. And! when we do so it will be with purpose, conviction, forethought and precision! All that join Ministry of Chaos will leave behind their previous politics and grudges. We are one guild, one team, one family. We fight to protect ourselves and our interests around the shard, not to satisfy bruised egos. When a member of Ministry of Chaos acts he acts for the entire guild. When you join us you embrace us.*

By 'pirate democracy' we mean that every guild mate gets their fair share. The belief is that individuals know what's best for them, how to spend their gold and decisions they make for themselves will be the best for them and in the long run for the guild. Guild leaders and inner council should not be trying to micromanage every aspect of city building, guild politics, city production, forming xp groups, etc. This will only lead to burnout by those with all the responsibility, lack of interest by guild mates that feel they have no say or that their ideas are not being heard or appreciated. Much of this will take form in decisions made in the guild and how city building is handled.

While everyone should play characters that are appealing to them, members should concentrate on building GROUP PVP based characters. Not solo killing machines or farmers. Ministry of Chaos is an Archeron rule set.

Ministry of Chaos is a very unique guild because it is also an experiment in representative democracy in a mmorpg. If that didn't scare you away then let me continue... By democracy we don't mean that every guild mate will have to throw their vote behind every decision, but that guild mates will discuss all major decisions that don’t need immediate resolution amongst each other. Most of these discussions take place on the guild message board. Things that need immediate resolution will be handled by guild officers and leaders.

Running a quality guild takes a lot of effort from officers and members. The idea here is to decentralize the work, create a framework everyone can refer back to and establish a set of rules so that people have close to the same expectations. If everyone knows what to expect from each other then there will be fewer instances of people feeling as though they have been slighted.

The one and only goal of Ministry of Chaos is to be the guild with the best team players in Age of Conan**

* - We are not a cult.
** - And conquer the world.

Register and visit our Forums to apply! 

 

Last Updated ( Friday, 06 June 2008 )
 
State of the Disunion PDF Print E-mail
Written by Jeremor the Awesome   
Tuesday, 29 January 2008

It's CHAOS!

The state of MoC in this wonderful thing we call the intarwebs. 
Last Updated ( Saturday, 16 February 2008 )
Read more...
 
New Year, New Game? PDF Print E-mail
Written by Nick   
Tuesday, 29 January 2008

Last Updated ( Friday, 06 June 2008 )
Read more...
 
FTP's retreat, a look back. PDF Print E-mail
Written by Jeremor the Awesome   
Wednesday, 13 June 2007
communist poster
Last Updated ( Friday, 06 June 2008 )
Read more...
 
FTP's takeover, a look back. PDF Print E-mail
Written by Jeremor the Awesome   
Tuesday, 29 May 2007

A wigger?

In this article we discuss the history of how FTP took over the server on that fateful day in June and destroyed the last shred of jewqueerniggerfag resistance. 

Last Updated ( Wednesday, 30 May 2007 )
 
<< Start < Prev 1 2 Next > End >>

Results 1 - 10 of 11
spacer.png, 0 kB
spacer.png, 0 kB
spacer.png, 0 kB